Viewtiful Joe Remake: Make it Happen Nintendo

Posted on Dec 13 2012 - 5:44am by Dan Adcock

 

 

 

 

 

 

 

 

Viewtiful Joe was developed by Capcom’s Production Studio 4 for the Nintendo GameCube. It was originally released in 2003 as a part of the Capcom Five. The game’s story concerns Joe, an avid movie-goer whose girlfriend Silvia is kidnapped during a film starring Joe’s favorite superhero, Captain Blue. Joe is shortly thereafter thrust into Movieland, where Silvia is taken by the villainous group known as Jadow. After accepting a special V-Watch from Captain Blue, Joe transforms into the tokusatsu-style persona “Viewtiful Joe” and sets out to rescue her.

Gamers partaked in some of the most over the top action ever experienced in Viewtiful Joe. It was chaotic, challenging and most importantly an incredibly fun game. Players blazed their way through chaos in traditional 2D platform side-scrolling intermixed with 3D cel-shaded graphics. Abilities known as “VFX Powers” grant the player special actions for combat and puzzle-solving, such as slowing down or speeding up time. Viewtiful Joe was critically acclaimed for its unique visual style and gameplay, earning itself a number of awards from various media publications.

A remake on the Wii U would be a brilliant move by Nintendo and Capcom, especially if they could nail it down as an exclusive.  It would be another must have title for the new console further increasing sales and raising confidence in the platform for all. The developers could do some really amazing things with this game and its mechanics in conjunction with the new Gamepad. I’m sure they could get highly creative and utilize the touch screen to manipulate time and many other in game effects. We would love to hear your thoughts and if you would be up for revisiting Viewtiful Joe especially on the Wii U platform.

Viewtiful Joe
 
 

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Avid gamer who enjoys the older nostalgic titles as much as the newest AAA releases. Remakes from the classic 8 and 16 bit era are some my absolute favorite titles. I also enjoy experiencing new IP's on each and every platform, especially when the creators give the game an artistic look and unique presentation never seen before. I've been lucky enough to start out gaming on the NES. Since this rebirth of the industry, I have witnessed the evolution of gaming, both in its incredible growth in overall popularity and as an entertainment medium juggernaut. With the next generation of gaming upon us, there simply hasn't been a better time to be a gamer and I can't wait to experience all that it has to offer.

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